Pestilence
F) Rm30
A) Ex20
S) Rm30
E) Am50
R) Rm30
I) Ex20
P) Rm30
Health: 130 Karma: 80
Resources: Sh-X Pop: -20
Known Powers:
Manifestation of Pestilence: Pestilence is one of the Four Horsemen. Its body is composed of a living mass of germs and bacteria. Its very body provides it with the following abilities:
-Diseased Jets: Rm Force, 3 areas
-"Phasing" through openings with Rm ease
-Elongate up to 2 areas
-Armor Skin: Am protection vs. Physical, In protection vs. most Energy
-Disease: Pestilence has the ability to carry disease within itself and pass it to others. It is immune to all diseases. It infects a target by hitting them with a Green Fighting FEAT. Infection usually results in an immediate -3cs reduction in all abilities, with an equivalent drop in Health. If any ability rank drops to 0. The character falls unconscious. After the reduction takes effect, the victim must make an End FEAT using their lowered level of Endurance. Characters whose powers include healing or a high resistance to disease receive a +2cs to their Endurance for this roll. Success indicates the process has been halted; otherwise the character falls to 0 and the character goes into a coma. Comatose characters can still make End FEAT, but failure indicates death. Medical help can stabilize a comatose characters and Karma may be added to prevent death. Full hospitalization can reverse these effects.
Equipment:
None
Limitations:
Mortality: Pestilence is considered immortal until Pestilence's marionette puppet of Pestilence is destroyed. When the puppet is destroyed, Pestilence crumples to dust instantly.
Talents: Diseases
Contacts: Four Horsemen